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When to use ShapeRenderer, Mesh + SpriteBatch, Box2D and Scene2D in Libgdx?

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http://stackoverflow.com – I'm new in Android Gaming and after I started with ShapeRenderer and did a little more search and I became confused if I started with the right foot. So, what I really would like to know is when should I use ShapeRenderer, Mesh + SpriteBatch, Box2D and Scene2D. (HowTos)