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[ubuntu] Glitches in 3D rendering (Intel graphics)

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http://ubuntuforums.org – I'm having trouble with some graphical glitches, and and am hoping that someone will be in a position to help me: Under Ubuntu 11.10, when developing with the Panda3D engine, I have occasional distorted/improperly rendered triangles (often stretched to cover large portions of the screen). Under Ubuntu 12.04, when attempting to play various 3D games via Wine, I've experienced a variety of graphical issues, including: Distorted/improperly rendered triangles, as described above. Significant performance issues when a GUI is showing, but not otherwise. The games failing to detect any graphics dev (Hardware)