When autohide is toggled on, the unity launcher won't show up unless I press the super key. This problem is present in Unity and Unity 2D. The launcher worked properly before but for some reason it isn't working as it should any longer.
That is suppose you have google chrome open or some other program how can we get the unity launcher to autohide when it (the program) is open and maximised but to reappear when it's unmaximised (i.e. it doesn't cover the entire desktop). I am running 12.10
I have a ten inch screen, and Firefox is crowded to the right by what people seem to be calling the left Unity panel, so I have to slide the window to see the end of line. I wish to make this panel vanish and the full screen be covered by Firefox.
In previous Ubuntu Unity Launcher’s auto-hide behavior there’s a ‘dodge windows’ option. This feature’s dropped from Ubuntu 12.04 Unity.
damianatorrpm has created a couple patches that will revert the Canonical changes and re-add the behavior back to the source.
I have reopened the Unity launcher by disabling auto-hide, thanks to this post -- http://askubuntu.com/a/106673/42720
I am running 12.04 in VirtualBox, and have tested this in both full-screen and windowed mode. Moving the mouse to the left side, or top-left corner, of the Ubuntu desktop does not make the Unity launcher reappear.
Whether I run Ubuntu as a live-USB or install it, I always have two trash bins on the Unity Launcher. Both work, and both open the same location.
This seems a bit redundant; what could be done about it?
Update: Turning auto-hide on made it obvious that I have multiple Launchers showing.
I see that this is sort of a problem for people, as I see this question has been asked before by others, but for the others, the problem has always been the opposite of what I am experiencing. I haven't found one that has this problem where the Unity launcher is hidden, then about 15 minutes into using it, it just stops hiding and sits on top of my windows.