1

Three Real-Time Animation Methods: Machinima, Digital Puppetry, and Motion Capture

view story
linux-howto

http://www.freesoftwaremagazine.com – In planning the production of the Lunatics series, the most obvious challenge is simply how to do that much animation on such a low budget. Conventional “key frame” animation (which is what Blender excels at and is what familiar 3D movie studios like Pixar use to create their blockbuster films) is beautiful, but it’s also painstakingly slow work. Animators live for this stuff, but for me, it’s a mountain that just might crush my project. Fortunately, it’s not the only way. There are methods for making animation more like acting — creating a performance in (General)