After a very long time of waiting the interview with Clive Crous the CEO of Linux Game Publishing is finally ready !
1. Please tell us about yourself, where do you live ? how did you start with Linux ? games ? porting ? LGP ?
A while ago I’ve posted about the upcoming game named Cortex Command from Data Realms. The GNU/Linux post has finally reached the beta stage with the help of the GNU/Linux porter Svartalf (who ported Caster and now also working on caster2 port). Now he is looking for testers. To apply simple email Svartalf : betarequest@earlconsult.com [...]
SlickMcRunfast let us know that Linux porting superstar Ryan “icculus” Gordon is porting Aquaria for free, via the award-winning indie game’s forum:
It’s all up to Ryan… he hasn’t updated me in a while. He’s doing it for free, so maybe some paying work came up and he’s been busy or something.
There’s been some interesting entries of late at the Linux Game Publishing blog:
Some gotchyas in porting from Visual C++ to g++: Examines common issues encountered while porting Windows-developed software to Linux
Playing well with distros: Explains why LGP does not produce distribution-specific packages
There’s also this notice:
…we have permanently reduced the price of all o
A very small indie gaming company called “Volumes of Fun” are now porting their first game “Voxeliens” to GNU/Linux ! One of the developers Matt Williams, let me know that is should take about 1-2 months to finish the porting. He also was happy to tell me that use the FOSS (free open source software) [...]
In lieu of today’s regular column, I’ve decided to present an edited transcript of a very informative interview of Nina Paley by Thomas Gideon of “The Commandline Podcast.” Paley has been doing a lot of interviews since her free-licensed release of “Sita Sings the Blues” and her subsequent work with QuestionCopyright.org (specifically her two “Minute
I really enjoy making computer games in C++ and SDL but from a market point of view, is it really worth the trouble of porting a game to linux?
Don't get me wrong but I was under the impression that all linux users want their games/programs to be free.
Obviously that isn't conductive to keeping a business.
Free Gamer recently conducted an interview with Steven Carlyle-Smith, author of games such as Xenogeddon, about his open source game projects.
Back in July, Valve started a blog and gave exciting news of Steam being ported over to Linux. This involved porting of Valve’s Steam client and some game titles over to Ubuntu Linux. On making the port, it was seen that Left4Dead 2 runs faster on Linux at a higher FPS, than on Windows.