i got stuck in a problem and that problem making me sick from the past week not able to resolve it ,so need everyone help.The problem which i am facing is related to Gallery View of android.I had using a gallery view and setting images into that through custom adapter.Everything is working fine till now the problem arrives from here only.I want to implement elastic effect just like IOS in gallery
I am wondering if WhatsApp uses the native Android gallery or its own custom gallery. Basically this gallery allows the user to select multiple images. But I don't seem to find any way to select multiple images if I am to use the native images gallery. Being aware that Intent.ACTION_PICK is the basic to call the native images gallery but this allows the user to pick one image at a time.
I am battling to implement multiple galleries inside a listview.
The listview has an adapter(BaseAdapter) which populates the list with data.
The adapter consists of a textview (which specifies the name of the gallery) and a gallery.
Within this adapter I instantiate the Gallery object and attach a new adapter (which populates the gallery with images) to the gallery object.
I'm using gallery in android for showing images. My question is how can i set the margins of the imageViews inside the gallery, so that they are not right next to each other but rather have some space between them.
hi #!ers,i'm just here to promote gutterslob's artwork :)i know many of you like his work, and he send me most of his creation and let me share them with you.so, here is the MysteriousDeviant Gallery: http://arpinux.deviantart.com/gallery/# us-deviantenjoy :)
I am using surfaceview in my game to draw png images using bitmapFactory. All my images are extra bright (approximately 10% more bright) when rendered and I loose a lot of details. The issue seems to occur on only one device, I have 3 devices and its normal on other 2 devices.