Hello folks. I had meant to rewire this old power strip a few weeks after replacing the original cable. I finally found time to finish it this evening but I happened to lose my notes helping me rewire everything back to normal.
Assembly x86 (32-bit), call to NR_creat (8) Corrupts Filename Storage
All, I have pulled my hair out trying to determine how the reserved storage I have for the filename is being corrupted by the call to file creat (NR_creat 8). The assembler is nasm and the code is 32-bit compiled and running on an x86_64 box.
Sorry for the short title but it was the only way to get past the bug.
I have a couple of question about P.F and Electrical companies.
First one is why does the power companies want the power factor in your home ideally to be 1? And second, why do they want to eliminate reactive power if it's just a transfer of energy back and forth, what do they lose?
Hi Guys, I kinda have some ideas for power-ups which are based on tons of existing games out there, but I want some feedback on which ones you would most want implemented in our game (Fiery flyer Bomboo the Bullet)
1.Invisibility : Bomboo flies straight through the pillars
2.Points : User receives additional points, lets say 100 points.
3.One-up : bomboo gets an additional life after crashi
I have array of 2d points and I need to create a Path that passes through all of the points. I think I should use Path.cubicTo() method which creates bezier curve between two points using specified control points. The problem is that I don't know control points of my curve. How do I calculate them?
Maybe there's a better way of doing this? Maybe there's some sort of library that could help me?
I am developing a location based game for android and I'm trying to create a function where i give the lat/long of two points (start point and the end point) and the distance (in km) between of them and function returns an array with points (LatLng) which detected in the line between the two given points. For example i want to find these (green) points between A and B marker: