M.A.R.S. is a native Linux game for two players, flying with ships in a two-dimensional space setting, governed by the laws of gravity. There are several game modes. For instance, when playing “SpaceBall”, each player aims to destroy the home planet of the other by dropping a huge ball at it.
Sourceforge: "Scorched 3D is a modernization of the classic DOS game Scorched Earth. It's a simple turn-based artillery game and a real-time strategy game in which players can counter each other's weapons with creative accessories, shields, and tactics."
A new first-person 3D space shooter has arrived on Google Play.
Good old motto "Kill 'em all" is probably the best way to precisely describe the game's purpose.
You are the gunner controlling a space turret and your objective is to protect friendly objects and destroy all attacking enemies.
Hi Guys,
We are HourBlast Games and we have released Dueling Blades in the Google Play Store. The game has been out for several months and we recently updated the game with version 1.3. We hope you guys enjoy the game and Happy Dueling!
Duel against live players in this 3D Fantasy Action Strategy game.
Crush your opponents using skill and strategy in Dueling Blades!
CoreBreach is a futuristic "anti-gravity" racing game with combat-based gameplay and the developers have just announced that it went open source.
CoreBreach features six anti-gravity racing ships ranging from easily agile to ultra-fast, six futuristic race tracks of varying difficulty, six different combat weapons including the deadly „Zeus Plasma Cannon,“ a career mode with story-li
Hi,
Im a java developper and Im developping a game of mine "Yildiz-online".
Just to give you an idea about Yildiz, it is a massively multiplayer strategy game(MMORTS).
0 A.D. (pronounced “zero ey-dee”) is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D.
Ensign-1, a space combat game where players can board other ships, has been released on Desura (thanks onionman!): Ensign 1 is multiplayer space combat game that allows players to leave their ships on foot to commandeer turrets, and other starships. Players will also be able to purchase weapons, upgrades, and brand new ships.
I have a game for iOS and Android that I now want to port to Ubuntu.
I plan to distribute it with Ubuntu Software Center.
Preferrably for free with an in-app-purchase.
My codebase is currently based on OpenGL ES2 and written in C++.
I could rewrite to OpenGL, but having progammable shaders is a must.
Fixed pipeline OpenGL will not suffice.
Is there a feature in place that lets you specify OpenGL