I am looking to build a strategy game that will have very little graphics just like Football Manager but without showing the players. Basically It will only show numbers and achievements and maybe a a map with dots or something like that...no need for fancy graphics.
So I am looking for a game engine that will satisfy the bellow:
1. For strategy game
2. No need for graphics
My whole application is very common except an area that display 2d graphics(text marqueezing and some visual effect). The app is like a media player --- it has buttons, and lots of dialogs(for configuration uses).
I wonder how could I do this?
First I use activity and build-in animations but obviously the animations are too limited.
So should I use game engine to achieve good graphics?
Phoronix: A New Open-Source Game Engine Being Released
A very promising game engine that's been in development for several years and has already been ported to multiple platforms plus the popular game consoles is set to be out under as open-source in the coming weeks.
Phoronix: The GNU's RPG Game Engine Is Still Of Very Poor Quality
For those not interested by this week's Valve/SteamOS Linux gaming news due to being devout open-source game enthusiasts, the GNU Rpge engine is out with a new release. Sadly, progress on GNU Rpge isn't too much better than the rate of development for GNU Hurd...
Cross platform Torque 3D game engine will be open sourced soon under MIT license. In a blog post, GarageGames announced that complete Torque 3D 1.2 source code, along with the four starting templates, will be made available in a GitHub repository.
One of the goals of GarageGames is to improve Mac and Linux support once the code is released.
With open-source game developers, the ioquake3 game engine is quite popular to use as a base since the Quake 3 / id Tech 3 engine is well-developed and famous thanks to id Software and then their kid generosity to open-source it when it reached the end of its commercial life.