HP announced a roadmap for its Linux-based WebOS operating system, which will be released under an open source Apache 2.0 license in September. HP also released an Apache-licensed version 2.0 of its Enyo Javascript development framework for WebOS, adding cross-platform app development across Android, iOS, and desktop browsers....
I have a question to our coming project. We want to create a website that is used as Restful backend and CMS for mobile apps. We want to host the website on our own server and use a mobile framework for the development of native apps.
Written by: Stephen Withers | Published in: TechnologyOracle has released Oracle Application Development Framework Mobile, part of the company's Fusion Middleware offering.
Pixate, a Y Combinator-backed startup allowing mobile developers to style their native applications using CSS, is today launching to the public after several months of beta testing with hundreds of developers.
Brightcove expanded beyond video content management and rolled out its platform for mobile app development about 18 months ago. It then released an update to the platform, which included a free version under an open source license, just a few months ago.
I've been using WINE coupled with .NET for ages to run .NET applications, but I recently found out about Mono, a cross-platform, open source version of the .NET framework.
I was wondering: since Mono is native and WINE is a sort of "emulator", does that mean that Mono will be faster and/or better at running .NET applications?
Thanks,
--xereeto
In August, Twitter acquired the small A/B testing service and development framework Clutch.io and announced that it would shut the service down on November 1st. Clutch, which Twitter describes as “an easy-to-integrate library for native iOS applications designed to help you develop faster, deploy instantly and run A/B tests,” will live on, however.
Hi,
Just found this link, thanks.
http://wiki.developerforce.com/page/...opment_Options
Quote:
Native apps are specific to a given mobile platform (iOS or Android) using the development tools and language that the respective platform supports (e.g., Xcode and Objective-C with iOS, Eclipse and Java with Android). Native apps look and perform the best.
Collabora and Fluendo, the two primary development companies behind the open source GStreamer media framework, have created a cross-platform software development kit (SDK) for building GStreamer-based applications.
Collabora and Fluendo, the two primary development companies behind the open source GStreamer media framework, have created a cross-platform software development kit (SDK) for