The following error occurs when I build my project:
[2013-04-03 03:52:49 - mydemoapp] D:\My Projects\HoloEverywhere
Library\res\layout\time_picker_holo.xml:17: error: No resource identifier found for attribute
'importantForAccessibility' in package 'android'
It's been 2 days that i'm trying to implement HoloEverywhere and I'm failing.
I want to use the UnifiedPreference library in my app. I've imported the library into my workspace, then added the new project into my existing project by adding it as a library under Properties -> Android.
I've been working on the latest version of one of my apps all week and today, I randomly started getting a bunch of errors about the license checking library. I'm using Eclipse and I downloaded the latest Android SDK and the Google Play Licensing Library so that I would be using the latest versions of the APIs.
First off, I'm attempting to use this library and I'm trying to get a base test program to compile: https://github.com/siyamed/android-satellite-menu
I've saved the project to my hard drive and imported it into Eclipse. I've also made sure it's compiling with Java 1.6 and is set to 'is library'.
I want to add library project with native code to my application.
In library project native code is loaded with
System.loadlibrary("foo");
System.loadlibrary("bar");
Also I know that functions from foo.so library call some functions from bar.so.
I referenced to the library project, but when I want to call a native function it fails.
But when I tried to run library as a project, it worked fine
I have a simple Android library project, which contains network calls functionality only. It doesn't need to inherit any XML/resources etc… to calling application. When I build this project using Eclipse IDE (right click on project and click on Build Project), it generates a JAR under bin/libproject.jar.
I have a project I am working on. I use a library that is on GitHub. Normally I have been using this library via Maven. However there are some bugs in the library so I would like to include this library in my repo so I can modify it. I then build the library myself.
What is the best strategy for this?
Who can get the keyboard on the Galaxy S 4 our beloved SGN2?? for the Galaxy S3 has already been done ..... Thanks to all those who manage:fingers-crossed::fingers-crossed::fingers-crossed::fingers-crossed::fingers-crossed::fingers-crossed::fingers-crossed:
i have developed one android project,(it has some resource files,and jni part ,and also containing some external .so file) which i want to use in another android applications,
if i make a project as a library project i cant use the resource files in another project,so that i export my project as jar,in that jar containing all following folders
assets
bin
com/package containing all classes
libs/