It’s been clear that crowdfunding has had a big moment over the past twelve months, but new stats released today by creative project funding platform Kickstarter showed just how huge 2012 really was indie projects getting money from the larger public.
Over the course of 2012, Kickstarter says that a total of 2,241,475 people pledged a total of $319.7 million to projects on its platform ̵
Obsidian Entertainment, a relatively large AAA RPG developer, has a Kickstarter project to develop a new title (which aims to be similar to games like Planescape: Torment) which just added Linux support as a stretch funding goal (2.2 million), as the project’s already raised 1.4 million in a few days. Wolfire Games’ rabbit combat game [...]
After graduating from Y Combinator, Crowdtilt launched in February of last year to become “the Kickstarter for any group.” More specifically, the startup has been on a mission to become the platform of record for all manners of group fundraising — anything that isn’t a good fit for crowdfunding platforms like Indiegogo and Kickstarter, for example.
Today, TechCrunch has lea
You might have already read about The KickStarter Indie Bundle which includes 9 games (some of which were kickstarter projects that didn’t reach their goal).
I’ve checked the games about the possibility of a GNU/Linux client, and 5 titles will support GNU/Linux :
Metagolf , Ensign-1 , Christmas Magic , TRI (possibly), Silversword 2 (the developers promised a GNU/Linux client if funded,
Sites like Kickstarter have been used to crowdfund a wide range of projects, but I don’t think they’ve ever done what Synergist is attempting today — they’ve never crowdfunded themselves.
The site was founded by 17-year-old Jared Kleinert, who described Synergist as a mix of crowdsourcing and crowdfunding for social enterprises (i.e., organizations that aim to do good, rather tha
2012 is probably going to go down as the year crowd funding grew up. Kickstarter projects reached unprecedented levels of success as the crowd funding service gained steam. Elevation Dock for iPhone became the first project to cross the million dollar mark in February 2012.
Kickstarter is a machine to build dreams. Whether it’s funding the publication of a novel, production of a movie, or the manufacture of, say, a little bike light, the site has proven time and time again that ideas – dreams, let’s say – cannot be deferred.
Now the company is at a crossroads.
As fans of D&D will attest, there are not many games as satisfying as Gygax’s original but darn it if it wasn’t fun to try new platforms when they came out. Tunnels & Trolls, created 37 years ago by Ken St. Andre, wasn’t so much a D&D knock-off but an alternative. St. Andre streamlined the D&D rules, reducing the complexity, and added a bit more humor.
tiny Build GAMES (capitalization is important) created a Kickstarter campaign (for those unfamiliar with the site, it’s a pledging system for creative efforts) for their upcoming platforming game No Time to Explain. They’ve already met their funding goal (with help from Notch of Minecraft fame), which meeeaaaans: I just want to clarify some things which [...]