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Java - Libgdx Resize

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http://stackoverflow.com – I am trying to fill the resize function that comes with Libgdx to fit all of the android screens. I have been searching for a solution for about an hour and a half but have none. The best solution so far is this tutorial: http://www.java-gaming.org/index.php?topic=25685.0 but when I run it on my Galaxy S3 the buttons are really tiny and just overall the whole game is tiny where on the desktop version it is big and the way I want it to be. My resize code right now is: @Override public void resize(int width, int height) { float aspectRatio = (float)width/(float)height; float scale (HowTos)