I am using a gallery view to display images from SD card..If images in the left side i want to show a arrow as the indication of that.
I am developing an IME Keyboard application by modifying the Softkeybard sample from Android. As the GestureDetector is deprecated the word suggestion no longer works. The following is my code. which piece of code I should use to replace the deprecated one? I have searched for hours and find no solution. Please help me.
I would like to change view height when user move finger down on screen.
new OnTouchListener()
{
float lastY = Float.MIN_VALUE;
@Override
public boolean onTouch(View v, MotionEvent event)
{
if ((event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_MOVE)
{
if (lastY != Float.MIN_VALUE)
I'm rotating a view 90 degrees around the X axis. (I.e.
public class GameActivity extends Activity {
private static final String TAG = "GameActivity";
. . .
@Override
public boolean onTouchEvent(MotionEvent event) {
Log.d(TAG, "+ onTouchEvent(event:" + event + ")");
Log.d(TAG, "- onTouchEvent()");
return super.onTouchEvent(event);
}
. .
I have created custom "slider" bar and I must to use setX() method.
The next class is a view for a red triangle:
public class FreeStyleViewII extends View {
private final Paint paint = new Paint();
private final int[] colors = new int[] {
Color.RED,
Color.RED,
Color.RED,
0xFF000000, 0xFF000000, 0xFF000000
};
private final float[] verts = new float[] {
1f/2f * 200f, 1f/4f * 200f,
1f/4f * 200f, 3f/4f * 200f,
3f/4f * 200f
I am building an app that allows the user to navigate through different screens using horizontal swipes, however these screens also contain a vertical scrollview.
Can someone explain me why on earth this piece of code does not draw every object?
public class A extends View {
private Paint paint = new Paint();
private Path path = new Path();
ArrayList<Pair<Path, Paint>> paths = new ArrayList<Pair<Path, Paint>>();
public A(Context context) {
super(context);
}
@Override
protected void onDraw(Canvas canvas) {
for (Pair<Pat