I am trying to write a step counter for android. It currently includes four buttons in one activity:
a button to start recording accelerometer data which is stored in an arraylist. The arraylist takes a type Trace, which is a class I created to hold the data of one sensor change.
I have the following class to read data from accelerometer:
public class Accelerometer implements SensorEventListener {
private SensorManager mSensorManager;
private Sensor mAccelerometer;
float deltaX;
float deltaY;
float deltaZ;
Activity activity;
public Accelerometer(Activity act)
{
this.activity = act;
mSensorManager = (SensorManager) t
I'm working on a game that uses accelerometer data to change a character's X position. So far, I have the right idea (I think), but I am bogged down with an error that I don't know how to work with.
Does anyone know at what rate the accelerometer makes sensor data available for use?
For instance, is it real-time? Can I capture data from the sensor every .0001secs? Or is there a set rate?
Any information about this would be greatly appreciated.
Thanks
I'm writting an android app in which I'm acquiring the accelerometer data from the sensor of the phone until the user quits. Afterwards I modify the data and try to save it to an existent database. Everything works fine, but when I'm calling my saveToDatabase() method in the onSensorChanged method, then the app starts to work extremely slow and becomes unresponsive and crashes shortly after.
I am creating an android application in that speech impaired user to call out left, right , forward, backward by waving the device in respective directions using android phone.I am using accelerometer reading for finding the phone motion.But the code is not working as expected.Here is my code.
@Override
public void onSensorChanged(SensorEvent event) {
Sensor sensor = event.sensor;
Any one know of a way to permanently calibrate the Razr's Tilt, Position sensor, and Accelerometer?
Mine seems to tilt very slightly left on a flat surface. Its nothing too bad, but its something thats going to be on the back of my mind now that I found it out... :(
If not, I think that would be an awesome addition to the Razr's apps standard
I am writing an app that logs the accelerations of the mobile phone every 40ms (at 25Hz). This frame rate can be held on average, but sometimes I am experiencing delays of 5'000ms - 50'000ms between timeframes.
Android Sensor Listener is reading accelerometer data in float with up to 6 or 7 decimal points.I don't need that kind of accuracy.Is there a way to read just till 1 or 2 decimal points and decrease the overhead.