I'm using quickly and I can't seem to upload to my ppa.
When running the submitubuntu or package command, I get this fatal error:
quickly.templatetools.CantUpdateFile: Build-Depends: debhelper (>= 8), was not found in the file myproject/debian/control.
ERROR: submitubuntu command failed
The debhelper dependency in control is set by quickly itself, if I change it, it is changed back before packaging.
So, I have fully functional PyGTK app and I want to package it with quickly since that is the easiest way to do it, and the only logical way, since if someone took efort to implement such tool, why not take advantage of that.
But, it does not work for me:
quickly package
...An error has occurred when creating debian packaging
ERROR: can't create or update ubuntu package
ERROR: package command fa
I built my first application with quickly uses a sqlite database file. It contains all the settings of the program. While developing I simply put it into the root folder of the app.
quickly package
Did complain about the place, so I first removed it into the media folder.
Quickly has the tendency of messing with some of the source code files (e.g. the files in debian/, licence stuff and so...), so at time it is necessary to manually save/share/release/submitubuntu (if not even run!).
I have been researching debian packaging, but I can't seem to figure out how to package a C# mono application made up of a single executable and a few resource files.
Can anyone help me figure out? All the guides seem to target source packaging.
Also, if there is anything specific to packaging mono apps please let me know, thanks.
Hi,
A few days ago I followed Jono Bacon's video on YouTube.
I am developing an little app now, I'm using GSetting as my setting backend, but I can't make my .gschema file installed while open the .deb file, so I'm wandering if there some simple guide for green hand like me to packaging deb package...
I am following this tutorial on quickly. At one point I have to write from quickly import prompts in the file called SimplePlayerWindow.py.