I’m creating my Android app using QGraphicsScene. My input box is a subclass of QGraphicsObject. When user click on it, I want to trigger the virtual keyboard to accept input. but I don’t know how to do this?
I have a Activity full of View's and one of them is a small EditText, but the text that the user needs to type into the EditText is long, and it is a bad experience to the user typing long text into a small EditText.
By the way, when you are at Horizontal Orientation, you can see the LandScape Keyboard:
I'm planning to do a DIY project.Please help me here.What I actually wanted to make is a Cheap virtual drum kit out of a PC (Qwerty)Keyboard. So,I want to use the piezo to trigger the drum samples from a software called DvDrums. Each piezo will trigger a key on the keyboard.For,example,if I trigger alphabet A on the keyboard with piezo the bass drum sound will be heard.
I am struggling a little bit with this implementation. I'm building my first Hello World! android(cordova) application that requires a keyboard to show always and avoid hiding it like when the user clicks the back button or any other input. Why?
The trigger is before delete on (or after delete on) and the table has a unique () on conflict replace. As far as I know, a replace will do a delete -> insert on the table, but it seems, that the trigger isn't fired.
I checked the trigger and while I delete the row manually (with SQLite Editor on Android) the trigger is called.
I want to trigger an additional event in an android app when the default speech recognition button is touched on the android soft-keyboard. Is there any method catching this event, or what is the code for the speech recognition button to modify the keyboard.xml directly? Any solution would be appreciated, thanks.