Amazon just unveiled GameCircle for the Kindle Fire, which should add to the overall gaming experience. By far the biggest feature is Cloud Syncing, which is something Android desperately needs. What it does is save in-game progress to the cloud so that players can continue where they left off even if they deleted the game or switch devices. Other features include Achievements and Leaderboards.
In the same way that LinkedIn has become the home of your professional identity, and Facebook the home of your social identity, founder and CEO Adam Lieb wants to turn his startup Duxter into the center of your gaming identity.
There are plenty of other gaming social networks, but Lieb argued that they’re too focused on specific aspects of the gaming experience.
LifeKraze, the social network that rewards you for daily activities, has officially launched on the Google Play store.
The app tries to bring action into our social mix. Founder and CTO Michael Brooks Jr.
I have been reading lots of material to understard how to implement signin Leaderboard and Achievements into my simple game.
The Base Game Activity used from google-play-services sample make use of fragments, it does not support multiple activities.
Digg today responded to early user feedback about its plans for a Google Reader replacement announced earlier this month, saying that it has narrowed down incoming requests to four key points: keep it simple, make it fast, synchronize across devices, and, finally, allow for easy import from Google Reader, of course.
When Google announced their Play Games service at Google I/O, it was a really cool concept that was only missing one piece; a central app to look at your games and really cement the social aspect of it.
Late last month, Google revealed to their world their latest social offering dubbed Google+. Billed as the company’s new social platform, Google+ will eventually integrate with most Google services including Gmail, Google Reader and search.