An audio capture application on rooted MK809/Android 4.1.1. There is no internal mic so I am trying to use a USB one which is correctly detected as "USB Audio Device" in Settings/Sound/Sound Devices Manager/Sound Input Devices when connected.
What is this device's AudioSource value to pass into AudioRecord constructor (first argument). I tried every one in MediaRecorder.AudioSource, none worked.
I am writing a C program where I would like to enumerate all the capture devices in my system (in practice, I know I have three webcams plus the "integrated" microphone), recognize them and start capturing from them all at the same time.
I has some success using snd_device_name_hint() to enumerate all PCM devices and then snd_device_name_get_hint() to determine the "IOID" to see if they support c
I'm building a scrolling shooter with libgdx. in windows, everything runs just fine, but on android i get noticeable jitter and the framerate drops from 61 fps avg without sound to 48-56 fps avg with sound. it plays a lot of small sound effects concurrently as there are a lot of bullets to fire and enemies to hit at once.
I am running Mint on a Late 2012 Mac Mini. While running X (KDE, LMDE or openbox) I notice a low color depth on My Dell S2209W monitor. I believe that the depth is not actually low as I can change the depth to 8, 16 and 24 bits and observe differences.
However, when I connect different monitors (another DELL and an Acer), the colours appear as expected.