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Clutter: Nibbles port to Clutter

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http://www.clutter-project.org – the GNOME Games have been one of the first users of Clutter, and since Clutter 0.8 has been released they have been hard at work, replacing their various homegrown canvas implementations with the Clutter scenegraph API. this year, for the GSoC, Guillaume Beland has been working on porting the Nibbles game to Clutter: First demo of Nibbles port to Clutter from Guillaume Beland on Vimeo. for the time being, this is just a 1:1 port from the old, Cairo-based ad hoc canvas to a mix of Clutter and Cairo — but, in Guillaume own words: That’s in the next few weeks that I’ll implement animations and effects on worms, bonuses and level. I have a couple of ideas in mind to make the game more beautiful and more enjoyable but if you think you have a good idea for an effect or animation that could be applied to the game, don’t be shy and share it with me! congrats to Guillaume for reaching this milestone, and on behalf of the Clutter team: keep up the good work! (Software)