Lone_Wolf wrote:I had the same problems as you, and found 2 solutions 1. remove xf86-input-joystick. All of my applications that required joysticks could detect them, unfortunately they lacked deadzone settings so joystick control was not as good as i wanted.2.
Im trying to play oblivion and it thinks I have a joystick or game pad plugged in. I do not own one. It keeps inputting a command causing me to strafe forever. Ive tried editing the .ini file to tell it not to enable a joystick but that didnt work. I do not have an accelerometer or any hardware that i can see possibly causing the issue.
I still don't know if this would run in X or not - I'm not familiar with the game.But looking into this, I see many options for using a joystick is to have the joystick generate keyboard events that are then interpreted by the game. Then your question would be irrelevant as you don't need to emulate a joystick with the keyboard as the joystick itself is emulating a keyboard.I
A few days ago I installed PPJoy in win xp for creating a virtual joystick and saved the ini after I mapped keys from my laptop as input for virtual joystick to play virtua tennis. Now, my joystick is not getting selected as player 2 in any game and also the mappings are strange, EX: Button 1 maps for 0, 2 for 1 and so on...
Oblivion thinks I have a joystick but I dont even own one. In the game, im constantly strafing and theres some other input coming from this non existant joy stick. When I go to controlls I see its allowing me to change settings for the non existing joystick. something is inputing something and I have no idea what would make it think that.