Cannot record ingame sound with glc (-git)

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https://bbs.archlinux.org – doorknob60 wrote:Do you use 64 bit? I don't have a copy of Amnesia downloaded right now, but if Amnesia is a 32 bit binary game, and you use 64 bit, you need to make sure you have the proper 32 bit libraries. lib32-glc will probably be enough.That's not the issue, the problem is that some games are firing 32-bit float audio (0x0e type as indicated in the error) into ALSA through whatever means, and the standard GLC only supports 16, 24 and 32bit signed int audio. My fork above adds very rudimentary support for float. Darkimmortal https://bbs.archlinux.org/profile.php?id=5572 (HowTos)