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Book Review: Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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http://www.freesoftwaremagazine.com – Most examples of modeling with Blender make a number of assumptions that are a very bad fit for architecture: that you are viewing a convex model from the outside, for example, or that measurements can be rough or “organic.” It’s really very hard to find good information about drawing with precision constraints, keeping floors level, or making doors, windows, and walls work right. It’s not just of use to architects — anyone designing a large interior space whether for architecture or film production will find this book very useful. read more (General)