I'm running arch linux on my box. I use the awesome window manager, which is a tiling wm, but allows floating windows too.
The arch linux awesome wiki tells me to put the following in my awesome rc.lua too make youtube's fullscreen be floating by default:
{ rule = { instance = "plugin-container" },
properties = { floating = true } },
Yet this doesn't seem to be working.
Are you using the program's built-in fullscreen function or awesome's fullscreen layout?
anonymous_user
https://bbs.archlinux.org/profile.php?id=28548
2013-01-05T23:56:11Z
I've managed to get YouTube Flash videos fullscreen by using two tips, but whenever I move the mouse pointer to a different screen (thereby changing the application focus) the fullscreen mode is canceled. Is there some way to ensure that only application focus changes on the same screen cancels the fullscreen mode?
Is it possible to have no 'active window' border when using the fullscreen tiling mode? I find it annoying when watching a movie or other video, as I get a bright border around the screen. It's also useless in fullscreen mode in general. Could anyone help me out?Thanks!
I run awesome WM on Ubuntu
Recently when I try and watch full screen youtube videos they have been playing in a small letter box - They have not 'full screened'
Vimeo & Dailymotion videos still fullscreen correctly.
This is NOT the problem of a youtube video appearing 'behind' the browser.
That one is hard to describe. When I'm playing games or watching movie with mplayer and popup notification comes up, the screen seems to swap for a second between fullscreen application and the rest of my desktop. Here's a choppy video attempting to show the problem: youtubeHere's some details: I'm using Catalyst 13.3 from Vi0L0 repos.
Hey, I'm having some trouble getting fullscreen to work properly, This is what it looks like. Heroes of Newerth has a similar issue, where the wibox goes on top even though the fullscreen option is ticked. I'm running an ATI card with catalyst which might have something to do with it, dunno. The default rc.lua yields the same result. I have two monitors, same issue on both.
I'm using synergy between two comps
When running a fullscreen app on one comp, I move to the other comp and the fullscreen mode exits.
Is there a way to keep this from happening?
If I set a shortcut to 'toggle fullscreen mode' in settings->keyboard->shortcuts->windows->toggle fullscreen mode, the shortcut works in unity 2D, but not unity 3D. The same shortcut can be modified with compiz extras, and the result is the same.
Why is this, is it normal, and how to go to fullscreen mode in unity 3D ?