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ASSIMP C++ OpenGL

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linux-howto

http://ubuntuforums.org – I'm learning how to use OpenGL with SDL and I am getting more and more into 3D models. I export them to an obj file, and my loader loads them. However, I've heard that some formats are faster than others, so I tried getting ASSIMP working so I could just use .blend files. I try looking at the examples on how to use it on the website's page, and I just don't understand it, all the code just jumbles up and I make no sense of it and how to incorporate it into my program. I have spent quite a few hours on this with no result. Are there any good tutorials on how to use it? I have the hardest time (Hardware)