I'm trying to perform a smooth transition (expand/collapse) on my LinearLayout through Animation.
Hi IVgot the the cpp file where i Initialize.
I have implemented a calendar view that changes its month when I "scroll" it: If I scroll from right to left, it passes to the next month, and if I scroll from left to right, it will go back to the previous month.
This is my implementation:
SimpleOnGestureListener listener = new SimpleOnGestureListener() {
@Override
public boolean onScroll(final MotionEvent e1, final MotionEven
I am taking a look at large matrix multiplication and ran the following experiment to form a baseline test:
Randomly generate two 4096x4096 matrixes X, Y from std normal (0 mean, 1 stddev).
Z = X*Y
Sum elements of Z (to make sure they are accessed) and output.
Here is the nieve C++ implementatation:
#include <iostream>
#include <algorithm>
using namespace std;
int main()
{
c
I've written a camera application, but when I want to show the camera's live preview(before taking the picture), the preview is rotated 90 degrees!
I would like to change view height when user move finger down on screen.
new OnTouchListener()
{
float lastY = Float.MIN_VALUE;
@Override
public boolean onTouch(View v, MotionEvent event)
{
if ((event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_MOVE)
{
if (lastY != Float.MIN_VALUE)
Android provides this code to make a camera preview appear face-up for all camera and screen orientations:
public static void setCameraDisplayOrientation(Activity activity,
int cameraId, android.hardware.Camera camera) {
android.hardware.Camera.CameraInfo info =
new android.hardware.Camera.CameraInfo();
android.hardware.Camera.getCameraInfo(cameraId, info);
in
I am currently work on face recognition in android. I spent reasonable time on internet and I found FaceDetector.Face class in Android.
The next class is a view for a red triangle:
public class FreeStyleViewII extends View {
private final Paint paint = new Paint();
private final int[] colors = new int[] {
Color.RED,
Color.RED,
Color.RED,
0xFF000000, 0xFF000000, 0xFF000000
};
private final float[] verts = new float[] {
1f/2f * 200f, 1f/4f * 200f,
1f/4f * 200f, 3f/4f * 200f,
3f/4f * 200f